Update!
Well, after a long period of inactivity (mostly with behind-the-scenes planning going on), we’re finally about to start development.
During these past few months, we’ve seen a huge shift in focus. Originally, we planned to use Oblivion as our basis, but with the release of Dragon Age we started to lean more towards that. However, just as we were preparing to launch into that community to recruit, we discovered the UDK, the full, but completely free, version of the Unreal 3 Engine and its associated tools.
So we now find ourselves working on this platform, and already the team has grown to encompass the added work required. However, in the long run this shift will benefit us, as work done and experience gained on the project during its demonstration phase will be easily transferable to to the real game.
For now, I’ll sign off, though many more updates are to come as the project finally begins development. I’ll leave you with an updated roster of the team, which currently consists of:
Silencer (OwenM) – Writing/Project Lead
GreatLordD (General King) – Modelling
Dread Raven – Level Design
Xaeaix – Sound Design
Modellers
Freddy
ghostofemira
Level Designers
Arthas
Citizen86
Programmers
Writers
Developers
Jheral
Grymmreaver
Icky Ficky
Aleksandrov
As you can see, programmers and modellers are in high demand, and there is still a need for a couple of quality writers. But here’s hoping!
-Silencer/OwenM
November 16, 2009 at 10:31 am
Well done! I wish you the best with your project
-Boris
November 17, 2009 at 7:25 pm
Awesome initiative!
Are you guys on Twitter? We should chat
Best,
Rahul
December 2, 2009 at 10:16 pm
well done lads, really look forward to this projects outcome. any chance of doing the same for the wheel of time?