Mock-ups of Malaz City

Well, after barely a day of being into development, we already have progress to show for it!

Credit for the following level mock-up, at approximately 1/3 of the envisioned scale (to keep build times short, and just get a sense of where everything will go), goes wholly to udkDan. In fact, the speed with which this, admittedly basic, level was created staggered the entire team when we found out about it this morning. It’s a testament to both Dan’s abilities, and to the UDK’s power and ease of use, really.

So without further ado, I present:

Above can be seen an aerial shot of Malaz City and its harbour, low-angle view from the far end of the ‘city’, Dan’s place holder pavement texture, which represents the major river paths through the city, a view of Mock’s Hold, and the place holder’s for the islands of the harbour.

So far, the cliff opposite Mock’s is slightly too large, we feel, and needs to be scaled back. And the entire thing will, of course, be refined. And provision will be made for Rampart way. But for the moment, this is a great example of the general land layout. Excellent work, Dan!

-Silencer/OwenM, Project Lead

Advertisement

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Connecting to %s

Follow

Get every new post delivered to your Inbox.